The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese Air Fleet that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make their way to the Japanese battleship Yamato and destroy her. 11 Levels consist of an Air-to-Sea battle (with a huge battleship or an aircraft carrier as an End-Level Boss), while 5 levels consist of an all-aerial battle against a squadron of Japanese Bombers and a Mother Bomber that needs to be destroyed.
As in 1942, players pilot a P-38. Two buttons are used: one for regular attacks (with several weapons) and one for special actions that executes either a loop, like in 1942, or one of three special attacks that damage the plane. Unlike 1942, the player only has one life, with one refillable energy meter. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a temporary special weapon which replaces the default twin gun.
1943 Kai: The Battle of MidwayEdit
This version was ported by Naxat on the PC Engine as 1943 Kai. It was not available on the US TurboGrafx-16. The PC Engine port contains many additional levels and original music. The history of this game in PC Engine is same of the NES version, but your "biplane" is equipped during this action and his fight with new exclusive enemies and bosses. Though it was never released in the US in arcades, it was included in Capcom Classics Collection for PlayStation 2 and Xbox in 2005.
Arcade Version [1943 and 1943 Kai]Edit
Game Design: Poo & Dechikun
Character Design: Sato Chin, Miki Chan, Kawamovan, Aho no Sakata
Sound & Music: Jungle Kumi
Hard Ware: Panchi Kubozoo, Jumbo Saito
Special Thanks: Shinshuudon, Kokusho Savuri, Nanno Yamauchi, Phazer Tae 250R, Piihvara Yumi, Jogging, New Face Ichigo
Presented by: Capcom
NOTE: Because the credits are unchanged for Kai, any and all new staff members are uncredited - which at the very least includes the six composers of the game's eight new tracks (as mentioned in Daimakaimura -G.S.M. Capcom 1-): Tamayo Kawamoto, Harumi Fujita, Junko Tamiya, Manami Matsumae, Takashi Tateishi and Hiroshige Tonomura.
Additionally, 1943, like many other games during this era of gaming, credited its staff in its default Score Ranking Table (the same table is also used for 1943 Kai), which is as follows:
- 1st 200000 TAE
- 2nd 150000 YAM
- 3rd 100000 POO
- 4th 70000 MR.
- 5th 50000 BLB