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Capcom Fighting All-Stars: Code Holder

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Capcom Fighting All Stars: Code Holder is a canceled crossover fighting game that was planned for the arcade and PlayStation 2.

Development Edit

The game was Capcom's first attempt at creating an in-house 3D fighter, after the success of their Street Fighter EX series (which was produced by Arika). Capcom beta-tested the game but after negative feedback from players and more months in development, the game was canceled in August 2003.

Gameplay Edit

The life system was 3-tiered: if the player lost one tier, a break moment would occur and then the fight would resume, much like the life system in The Night Warriors. However the life system was also linked to the power bar: for each tier lost, a character gained an additional level in the Super Combo gauge (at full life, a character only has single-level super combo moves). Super arts were handled in three tiers, each super costing one, two, or three levels to use them.

CharactersEdit

Capcom Fighting All Stars Code Holder01:44

Capcom Fighting All Stars Code Holder

Capcom Fighters Game Debut
Ryu Street Fighter
Chun-Li Street Fighter II
Alex Street Fighter III
Charlie Street Fighter Alpha
Mike Haggar Final Fight
Poison Final Fight
Batsu Rival Schools
Akira Rival Schools
Strider Hiryu Strider
New Original Fighters Info
Ingrid Known as the "Eternal Goddess".
D.D. Known as the "God of Thunder". Not much is known about him, but his fighting style seems to revolve around punches that electrocute foes. His design and moveset seem to be Tekken-inspired, with a punch that greatly resembles the Electric Wind God Fist.
Rook Known as the "Fallen Angel". Not much is known about him, but he seems to use a foot oriented fighting style, and one of his special attacks seems to be a Jump Kick with his foot enveloped in light (resembling Fei-Long's technique).
Death The main antagonist of the game. Only his silhouette has been seen. He was running around Metro City with a bomb. The bomb was codenamed Laughter Sun. Mike Haggar contacted the characters listed above in order to locate and defeat Death and then defuse the bomb.

LegacyEdit

While the game never received an official release, the idea of Capcom's own characters in a crossover game would be instead used in a 2D fighting game Capcom Fighting Evolution, released in 2004. One of the original characters slated to debut in All-Stars, Ingrid, would appear in Capcom Fighting Evolution and later on in Street Fighter Alpha 3 MAX for the PlayStation Portable.

Capcom later revisited the concept of 2D fighters in 3D with the more traditional Street Fighter IV and Tatsunoko vs. Capcom.

Trivia Edit

  • Ingrid, D.D. and Rook made an cameo appearance in the Mega Man Rythm RPG Otoranger.

GalleryEdit

External Links Edit

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