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Cyberbots: Fullmetal Madness, known in Japan as simply Cyberbots (サイバーボッツ?), is a fighting game developed and published by Capcom in 1995. It is a spin-off of the beat 'em up game Armored Warriors. Cyberbots was ported to the Sega Saturn and the PlayStation. The game only saw limited distribution in arcades outside Japan, with the exception of the untranslated PlayStation Network release, none of the console ports were released overseas. Character designs, like those of Armored Warriors, were handled by artist Kinu Nishimura. Mech designs this time however, were done by Sho Sakai.

Tech Romancer is considered a spiritual sequel for this game; Jin and his BX-02 Blodia are present in it as an unlockable bonus character/mech.

Sega_Saturn_-_Cyberbots_Full_Metal_Madness_(J)_Intro_(HD)

Sega Saturn - Cyberbots Full Metal Madness (J) Intro (HD)

HD Intro

Gameplay[]

The premise in Cyberbots: Fullmetal Madness is similar to its predecessor Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. Cyberbots was quite innovative at its time, attributed to its amount of selectable options, parts, and mecha (refered in-game as Variant Armor, or VA for short) that permit the player to format their play style to their preference. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities) and weapons can be mixed and matched between the selectable robots available to the player. The player first chooses the pilot (who is also what determines which storyline the player will see) and then the mech they'll use to fight.

Unlike most mecha-based fighting games, the overall gameplay is quite similar to Capcom's own 2D fighters (and "traditional" fighting games in general), with a medium-sized command list of executing various attacks available to each individual robot. When the Energy Gauge of a player is completely filled, the player is able to launch a Cyber EX super power move, or Giga Crash. Battles are a duel-formatted affair with players and the computer fighting against one another to proceed. Cyberbots also features fully voiced character acting during cutscenes, which was rare for a video game from the early 90's, this was only present in the Japanese console ports however; all versions of the CPS2 arcade release contain the same audio.

Story[]

CyberbotsGroup

Promotional art of the main cast, art by Kinu Nishimura.

Near the end of the 21st century, Earth begins to become overpopulated, leading to many people living in man-made space colonies. The primary army of Earth called "Earth Corps", has been conducting nefarious experiments and their work, along with the actions of the playable characters, will determine Earth's future.

Characters[]

Fighters Mech/Info
Jin Saotome Pilots the BX-02 BLODIA.
Princess Devilotte de DeathSatan IX Pilots the S-008 SUPER-8.
Shade Pilots the UVA-02 HELION.
Santana Laurence Pilots the RF-004 REPTOS.
Mary Miyabi Pilots the FZ-900J KILLER BEE.
Gawaine Murdock Pilots the GP-N1 GULDIN.
Arieta Pilots the FZ-100 FORDY.
Bao and Mao Pilots the GP-V4 VISE.
Chiyomaru Kagura and Tessan Hagane Pilots the P-10033 GAITS.
G.O.D. G.O.D. is a massive brain-like entity, with three different humanoid faces, that is bent on humanity's destruction. It mainly controls the mech X-0 WARLOCK, like Azrael before it, but in other storyline paths controls the RF-027 JACKAL and the FZ-900J KILLER BEE as well. The brain also seems able to dominate Arieta temporarily. Ultimately, it ends up destroyed.
Ken Saotome Ken, Shade and Gawaine belonged to the same unit in Earth Force and the three were close. Ken was killed by Shade one year before the start of Cyberbots. Gawaine wasn't there when it happened and it was believed to be an accident. He looked like a taller, bulkier version of Jin, except he wore green instead of white.
Emperor Death Satan Emperor Death Satan is the king of Heldorado and the Milky Way Express, and Devilotte's father. More importantly, he is the owner of Z-AKUMA, an extremely powerful mech based on the Street Fighter character. His face is hidden behind a huge suit of armor, and his voice booms audibly, implying that he may not be human.

Variant Armors[]

These Variant Armors are among the playables.

  • BX-02 Blodia
  • BX-04S Swordsman
  • BX-07R Riot
  • FZ-100 Fordy
  • FZ-202 Tarantula
  • FZ-900J Killer Bee
  • RF-027 Jackal
  • RF-009 Lightning
  • RF-004 Reptos
  • GP-N1 Guldin
  • GP-V4 Vise
  • GP-D2 Cyclone
  • P-10033 Gaits
  • UVA-02 Helion
  • S-008 Super-8
  • X-0 Warlock
  • G-13 Z-Gouki (Saturn and Playstation exclusive)

Reception[]

Reviewing the arcade version, a Next Generation critic summarized that the game "lacks the charm, craze - and gameplay - for which [Capcom] is known." He particularly criticized the game concept and limited number of combo moves, and added that "when the bots do attack, it looks like a bad disco contest."[1]

Credits[]

Arcade Version [Staff][]

Game Designer: Shochan, Tobanjan, Tequila Saddy, Jun Keiba, Mucchi, T.Nakae [DAIchan], 12BW1B
Programmer: Kid, Stefano Komorini with T, Shaver, Hiroshi Nakagawa, Dress, Garamon, Mr. Kato
Object Designer: Atta Kutta, Eiji, N.Fujisawa, Vanira, Y.Maruno, Yoshino, K‒Tokunaga, You‒Ten‒Kozow, Urabe Yakkyoku 8, N.Fukuda, H.Shibaki, Hiroshi Shibata, Shisui, Yorio, Takep, Gappa, E.Murabayashi, Heno Heno, Yuki
Scroll Designer: Fukumoyan, Nissui, Kisabon, Iwai, Go, May, Hiroko.N, Kichinosuke, Kazu, Akiko.O, Saru, Kuwatch, Sm, Tabu, Mago, Mr. Holland
Sound Design: T・Kawakami "T.K,NY", Moe・T
Sound Compose: Anarchy "Takapon", Akari.K ‒Lemon‒, Kda Mto, Super 8 Iwami
Producer: Iyono Pon
Special Thanks: N.Funamizu [Poo] and Capcom All Staff
Produced by: Capcom

Saturn and PSX Versions[]

Arcade Staff
 

Game Designer: Shochan, Tobanjan, Tequila Saddy, Jun Keiba, Mucchi, T.Nakae [DAIchan], 12BW1B
Programmer: Kid, Stefano Komorini with T, Shaver, Hiroshi Nakagawa, Dress, Garamon, Mr. Kato
Character Designer: Kinu Nishimura
Object Designer: Atta Kutta, Eiji, N.Fujisawa, Vanira, Y.Maruno, Yoshino, K‒Tokunaga, You‒Ten‒Kozow, Urabe Yakkyoku 8, N.Fukuda, H.Shibaki, Hiroshi Shibata, Shisui, Yorio, Takep, Gappa, E.Murabayashi, Heno Heno, Yuki
Scroll Designer: Fukumoyan, Nissui, Kisabon, Iwai, Go, May, Hiroko.N, Kichinosuke, Kazu, Akiko.O, Saru, Kuwatch, Sm, Tabu, Mago, Mr. Holland
Sound Design: T.Kawakami "T.K,NY", Moe.T,
Sound Compose: Anarchy "Takapon", Akari.K ‒Lemon‒, Kda Mto, Super 8 Iwami
Producer: Iyono Pon
Special Thanks: N.Funamizu [Poo] and Capcom All Staff

Consumer Staff
 

Planner: Yasuyuki Saga, Haruo Murata
Programmer: Masatsugu Shinohara, Kanekon, Kazuhiro Komori with Drill King, Miki Okagawa, Kato Kato
Character Designer: Kinu Nishimura
Object Designer: Hideaki Katagiri, Patriot Yamazou, Chie‒Fujimo, You.Ten Nakano, Sayuri Shintani 466, Y.Maruno, K.Tokugawa, Mimura Kenji 8, Naoki Fukuda, Hiroaki Yoshino
Scroll Designer: Ryutaro's Mama, Takkeman, Kiyoyuki Suito, Nissui Asae, Ojiji, Takky, Nuke, Hiro
Sound ‒MA‒: T.Kawakami "T.K,NY"
Sound Design: Shinji Amagishi, toshio KAJINO, Nariyuki Nobuyama
Supervisor: Shochan
Producer: Hyper Mickey
Special Thanks: Tomohiko Saitou, Kobarn, S‒Hama, Koji Oda, Hirokazu Fujisaki, and Capcom All Staff
Produced by: Capcom

Trivia[]

See also[]

Gallery[]

Official artwork[]

Box art[]

Merchandise and advertisements[]

Sprites[]

Blodia in-game sprite

References[]

  1. title=Cyberbots|journal=Next Generation|issue=12|publisher=Imagine Media |date=December 1995|page=205


External links[]

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