Capcom Database
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RogerRabbitArt

Promotional art.

Who Framed Roger Rabbit is an adventure game developed by Capcom for the Game Boy in 1991. It is based on the 1988 live-action-animation hybrid film of the same name. This game is just one in a successful line of Touchstone (a Disney division) games produced by Capcom.

Plot[]

Roger is summoned by Marvin to his factory to take his deed and get his will from Jessica Rabbit to save Toontown from the greedy Judge Doom, who is going to use a machine filled with dip to obliterate Toontown. Immediately after, Marvin is shot through his office window and killed. As Roger meets Jessica she is kidnapped by both Doom's weasel henchmen. Roger gets help from Eddie Valiant. Through his investigation Roger faces Stupid, Sleazy, Greasy, Psycho, and Smart Ass (censored as Smarty in the game) and finally makes it to Doom's mansion. They make it past the complex and confront Doom, defeating him and destroying the machine.

Gameplay[]

The player controls Roger Rabbit around Toontown to solve objectives to save Toontown and defeat Judge Doom. Roger simply interacts with objects and characters. There are collectible items Roger needs to access certain places and make progress. Toontown has many buildings around the outdoor area which the player can enter. To defeat enemies, the player needs to procure a weapon. Roger has three heart points, that deplete when he takes damage. The player can regain health by collecting carrots. Scattered in the game are traps and ambushing weasels waiting to hurt Roger, and the game is over if all his health is gone. The game also features a password system.

Trivia[]

  • Who Framed Roger Rabbit was directed by Shinji Mikami of Resident Evil fame. The game was later reissued in the late 90's by Sunsoft, but their name only appeared on the packaging, cart and manual, and the game itself was left unchanged, with Capcom still getting credit.

Credits[]

As with many of the company's Game Boy releases, Who Framed Roger Rabbit lacks a credits sequence for the game's staff. Outside of interviews, music composition is confirmed to be done by Yasuaki Fujita through his worklist.[1]

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