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Manami Matsumae

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Manami Matsumae Photo

Manami Matsumae in the late eighties.

Manami Matsumae (松前 真奈美) is a former Capcom music composer employed from the late eighties to the early nineties. During this time she was known by her maiden name, Manami Goto (後藤 真奈美) but was usually credited by her alias, Chanchacorin. Works with the company include SonSon II, Dynasty Wars, U.N. Squadron, Mercs and Magic Sword. She is best known, however, for composing the music for the original Mega Man, including its iconic "Game Start" jingle.

Following her departure from Capcom she became a freelance video game music composer. The videogame soundtracks she created afterwards include the Derby Stallion series, some Game Boy titles developed by SunSoft and other games such as Adventures of Lolo, Another Bible, Pilot Kids, Jade Cocoon 2, and Dragon Quest Swords: The Masked Queen and the Tower of Mirrors. She also married fellow musician Kimitaka Matsumae (originally part of Sega's S.S.T. Band), whom she worked with on Jade Cocoon 2.

More recently Matsumae has returned to the Mega Man series via Inti Creates, serving as a regular guest arranger for its album releases and joining several other former series composers in creating the Robot Master themes for Mega Man 10. Afterwards she developed the soundtrack for the independent game Mighty Number 9.

In early March 2014 Manami Matsumae and her friend (and former Capcom colleague) Junko Tamiya attended the Bitsummit independent game developers festival held in Kyoto, Japan.

Production HistoryEdit

Song CreditsEdit

Mega Man (NES Version)

  • Stage Select -- Composition & Arrangement
  • Game Start -- Composition & Arrangement
  • Cut Man Stage -- Composition & Arrangement
  • Guts Man Stage -- Composition & Arrangement
  • Ice Man Stage -- Composition & Arrangement
  • Bomb Man Stage -- Composition & Arrangement
  • Fire Man Stage -- Composition & Arrangement
  • Elec Man Stage -- Composition & Arrangement
  • Boss -- Composition & Arrangement
  • Stage Clear -- Composition & Arrangement
  • Dr. Wily Stage 1 -- Composition & Arrangement
  • Dr. Wily Stage 2 -- Composition & Arrangement
  • Dr. Wily Stage Boss -- Composition & Arrangement
  • All Stage Clear -- Composition & Arrangement
  • Ending -- Composition & Arrangement
  • Game Over -- Composition & Arrangement

F-1 Dream (Arcade Version)

  • BGM 1 -- Composition & Arrangement
  • BGM 2 -- Composition & Arrangement
  • BGM 3 -- Composition & Arrangement
  • BGM 4 -- Composition & Arrangement
  • BGM 5 -- Composition & Arrangement
  • BGM 6 -- Composition & Arrangement
  • BGM 7 -- Composition & Arrangement
  • BGM 8 -- Composition & Arrangement
  • BGM 9 -- Composition & Arrangement
  • BGM 10 -- Composition & Arrangement

1943 Kai (Arcade Version)

  • Anti-Ship Campaign BGM A -- Composition & Arrangement

Mega Man 2

  • Opening -- Composition
  • Air Man Stage -- Composition (w/Takashi Tateishi) [NOTE: She composed bars 18-26; the rest is Tateishi's]

Dynasty Wars (Arcade Version)

  • Credit -- Composition & Arrangement
  • Start Demo -- Composition & Arrangement
  • Char. Select -- Composition & Arrangement
  • Da Xing Shan (1 Round BGM) -- Composition & Arrangement
  • Boss -- Composition & Arrangement
  • Round Clear -- Composition & Arrangement
  • Tie Men Sha (2 Round BGM) -- Composition & Arrangement
  • Tong Men Gu (3 Round BGM) -- Composition & Arrangement
  • Scenario 1 Clear -- Composition & Arrangement
  • Scenario 2 Start -- Composition & Arrangement
  • Fan Shui Guan (4 Round BGM) -- Composition & Arrangement
  • Hu Shou Guan (5 Round BGM) -- Composition & Arrangement
  • Theme of Li Pu -- Composition & Arrangement
  • Luo Yang (6 Round BGM) -- Composition & Arrangement
  • Nong Gang Chang (7 Round BGM) -- Composition & Arrangement
  • Tsu Hong Chang (8 Round BGM) -- Composition & Arrangement
  • Theme of Shadow Warrior Thung Lin -- Composition & Arrangement
  • Theme of Thung Chok -- Composition & Arrangement
  • Scenario 2 Clear -- Composition & Arrangement
  • End Demo -- Composition & Arrangement
  • Staff Roll -- Composition & Arrangement
  • Top Ranking -- Composition & Arrangement
  • Top Ranking Display -- Composition & Arrangement
  • Ranking -- Composition & Arrangement
  • Ranking Display -- Composition & Arrangement
  • Continue -- Composition & Arrangement
  • Game Over -- Composition & Arrangement

Strider Hiryu -G.S.M. Capcom 2-

U.N. Squadron (Arcade Version)

  • Credit -- Composition & Arrangement
  • Player Select -- Composition & Arrangement
  • Shop -- Composition & Arrangement
  • Oil Field Base ~Round 1 -- Composition & Arrangement
  • Land War ~Boss 1 -- Composition & Arrangement
  • Round Clear -- Composition & Arrangement
  • Thunder Cloud ~Round 2 -- Composition & Arrangement
  • Air Battle ~Boss 2 -- Composition & Arrangement
  • Stronghold ~Boss 3 -- Composition & Arrangement
  • Desert ~Round 4 -- Composition & Arrangement
  • Aboveground Aircraft Carrier ~Boss 4 -- Composition & Arrangement
  • Canyon ~Round 5 -- Composition & Arrangement
  • Emergency -- Composition & Arrangement
  • Special Round -- Composition & Arrangement
  • Cave ~Round 6 -- Composition & Arrangement
  • Ascending ~Round 7 -- Composition & Arrangement
  • Maritime ~Round 8 -- Composition & Arrangement
  • Battleship ~Boss 5 -- Composition & Arrangement
  • Game Over -- Composition & Arrangement
  • Arsenal ~Round 9 -- Composition & Arrangement
  • Final Battle ~Round 10 -- Composition & Arrangement
  • Last Round Clear -- Composition & Arrangement
  • Ending & Staff Roll -- Composition & Arrangement
  • Last Ranking -- Composition & Arrangement
  • Unused Tune -- Composition & Arrangement

Area 88 (CD)

  • Lonely Etranger (Round 5 Arrange Version) -- Composition & Arrangement

Mercs (Arcade Version)

  • Credit -- Composition & Arrangement
  • Opening -- Composition & Arrangement
  • Mission 1 (Mission Start) -- Composition & Arrangement
  • Boss 1 -- Composition & Arrangement
  • Round Clear -- Composition & Arrangement
  • Mission 2 (Enemy Tank Zone) -- Composition & Arrangement
  • Boss 2 -- Composition & Arrangement
  • Mission 3 (Enemy Main Force Battleship) -- Composition & Arrangement
  • Boss 3 -- Composition & Arrangement
  • Mission 4 (Mountain Range) -- Composition & Arrangement
  • Mission 5 (Urban Area) -- Composition & Arrangement
  • Boss 4 -- Composition & Arrangement
  • Mission 6 (Country R Air Force Base) -- Composition & Arrangement
  • Final Mission (Last Boss) -- Composition & Arrangement
  • Ending -- Composition & Arrangement
  • Staff Roll -- Composition & Arrangement
  • Ranking -- Composition & Arrangement
  • Ranking Display -- Composition & Arrangement
  • Game Over -- Composition & Arrangement

Street Fighter II -G.S.M. Capcom 4-

  • The Stratosphere Flight (U.S. Navy Arrange Version) -- Composition & Arrangement
  • A Trick of the Pale (Magic Sword Arrange Version) -- Composition & Arrangement

Street Fighter Tribute Album

  • Zangief Stage -- Arranged & Remixed by

Capcom Music Generation Area 88 Original Soundtrack

  • Thunder Cloud ~Arrange Version -- Composition & Arrangement

Rockman 9 Arrange Soundtrack

  • We're the Robots -- Arrangement, Keyboards, Computer Programming

Chiptuned Rockman

  • Fire Man Stage (FC DPCM-additional mix) -- Composition
  • Cut Man Stage (Misty mix) -- Composition & Arrangement

Mega Man 10

  • Game Start -- Composition & Arrangement
  • Nitro Rider (Nitro Man Stage) -- Composition & Arrangement

Rockman 10 Image Soundtrack

  • Nitro Rider -- Composition & Arrangement

PhotosEdit

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