Marvel Super Heroes In War Of The Gems is a action platform fighting game published and developed by Capcom, exclusively for the SNES in 1996. The game is based on the events of Marvel Comics' series, Infinity Gauntlet. This game played in an identical way to the game X-Men: Mutant Apocalypse only with updated features. This is considered by some to even be a spiritual sequel to X-Men. The next Marvel-licensed game would be the first to combine Marvel characters with Capcom's own, X-Men vs. Street Fighter.
The player plays each level as one of five superheroes - Captain America, Iron Man, Spider-Man, Wolverine, or The Hulk - as they battle through various locations around the globe and even in outer space. Each character's health bar is separate and carries over between missions - healing can only be done by picking up items in the levels or using healing items picked up during missions. When a character falls, they must be revived individually with the appropriate item - they will remain unselectable until that happens.
After investigating an area, the player may or may not be rewarded with one of the Gems. Only two can be picked up during the first four missions, one is picked up in the following mission, and then two more are randomly received in two of the four following levels. The last Gem is received only upon defeating Thanos, thus completing the game.
There is a special level, Avengers Mansion, where players can practice fighting certain bosses of the game. Sometimes, players will be rewarded with an item for succeeding.
As with X-Men: Mutant Apocalypse, the game lacks a credits sequence for the game's staff.
There is only one known credit for the game: music composer Katsunari Kitajima, as revealed on his official website. Additionally, Takane Ohkubo has been listed as having assisted in the sound "arrange & design" for this title, though the extent of his contributions remains unknown.