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Marvel vs. Capcom 3: Fate of Two Worlds

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Marvel vs. Capcom 3: Fate of Two Worlds is the eighth game in the Versus series, the seventh installment in the Marvel vs. Capcom sub-series and the seventh that Capcom has made using Marvel characters. It was released on February 15 in the U.S., February 17 in Japan, and February 18 in Europe for the Xbox 360 and the PlayStation 3. The teaser poster was designed by Shinkiro, and artists Bengus and Kinu Nishimura, among others, have worked on promotional art. Powered by Capcom's mighty MT Framework engine.

The game is produced and directed by Ryota Niitsuma, who had previously worked on Tatsunoko vs. Capcom: Ultimate All-Stars, and features the same fast-paced, over-the-top fighting mechanics as earlier games in the series, along with new methods of play designed to make the game more accessible to new players.

SynopsisEdit

"Ten years had passed after Ruby Heart and a legion of heroes she summoned defeated Abyss. Earth was safe until...

In the Marvel Universe, Victor von Doom has assembled a large number of known Marvel villains. Soon, they made contact with the Capcom Universe, and joined forces with Albert Wesker in order to unite both "Earths" into one, so that the villains will have free access to conquer the two universes. Little do they know that the plan they conjured would unleash an even greater threat...

Now it's up to Ryu, Wolverine, Spider- Man, and the rest of the Marvel and Capcom super heroes are up to put a stop to this evil before it is too late..."

RosterEdit

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Art by Bengus

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Japanese box art image, featuring the first 26 characters announced.

MARVEL CAPCOM
Wolverine+ Ryu+
Iron Man+ Morrigan+
Hulk+ Chris!
Deadpool! Dante!
Captain America+ Felicia+
Doctor Doom+ Chun-Li+
Super-Skrull! Trish!
Thor Amaterasu!
Dormammu! Viewtiful Joe!
X-23! Tron Bonne+
Spider-Man+ Wesker!
Magneto+ Arthur
M.O.D.O.K.! Spencer!
She-Hulk! Zero!
Storm+ C. Viper!
Phoenix! Haggar!
Taskmaster! (Unlockable) Akuma+ (unlockable)
Sentinel+ (Unlockable) Hsien-Ko! (Unlockable)
Galactus! (Final boss, unplayable) No rival
Shuma-Gorath+ (DLC character) Jill+ (DLC character)

! = New to MvC3.

+ = Veteran in the MvC series.

¤ = Originally appeared as a unplayable assist before in the MvC series.

InformationEdit

The game features new and returning characters to the Marvel vs. Capcom series, with accompanying artwork by Shinkiro. The final build features 40 characters, with 36 fighters revealed, 2 DLC fighters, alongside 1 silhouette. Capcom has stated that they plan to expand the roster by the time the game is released, and are "working hard to include as many characters as possible". Also, the roster is stated to be finalized, but possible fan demand might affect the DLC. Returning characters have distinct playstyle changes, such as Hulk being able to perform steady air combos, Captain America's shield hitting back on the return after being thrown, and Iron Man's new stance and Proton Cannon firing at a 45° angle.

Absent CharactersEdit

Characters confirmed by Niitsuma to be absent from the game includes the monsters Tyrant and Nemesis of the Resident Evil series, citing concerns that their inclusion would change the game's content rating, as well as the primary members of Marvel's Fantastic Four, who were excluded at the company's suggestion for currently undisclosed reasons. Niitsuma also stated once that about a third of the potential roster would consist of characters who did not appear in Marvel vs. Capcom 2.

Original characters from Marvel vs. Capcom 2 such as Ruby Heart, Amingo, and Sonson are not featured in the game. Writer Frank Tieri confirmed that Marvel has allowed for full use of their library of characters for storyline purposes, and that several non-playable characters such as the Fantastic Four, Ghost Rider, Man-Thing, Blade, Mojo, and Kingpin will make cameo appearances in the stages and endings. Niitsuma has stated that Strider Hiryu would not appear, saying "Strider Hiryu is popular overseas as well, we took him out of Marvel vs. Capcom 3, because he didn't fit in with its concept". Frank West was deep in development but was taken out due to unexpected extra work. Niitsuma said " We felt we could direct our resources to better use, so we took Frank out". Classic Mega Man was also disconfirmed because developers felt Zero was a more appropriate representive.

Cameos Edit

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Mar Cap 3 Shinkiro B
Capcom
Alastor - In Viewtful Joe's ending.
Astaroth
Bon Bonne
Captain Blue - In Viewtful Joe's ending.
Dan - In Sentinel's ending.
Issun - As part of Amaterasu's character model and in Amaterasu's ending.
Jet Black - In Viewtful Joe's ending.
Lord Raptor - In Dormammu's ending.
MegaMan Volnutt - In Tron's ending.
Mei-Ling - In Hsien-Ko's ending.
Miles Edgeworth - In She-Hulk's ending.
Nemesis - In Hulk's ending.
Phoenix Wright - In She-Hulk's ending.
Poison and the rest of the Mad Gear Gang.
Red Arremer - In a stage and in Dormammu's ending.
Servbots - As part of Tron Bonne's moveset.
Teisel Bonne
Marvel
A.I.M. agents - In M.O.D.O.K.'s ending.
Angel - In Magneto's ending.
Banshee - In Magneto's ending.
Black Panther - In Storm's ending.
Blade - in Jill's ending.
Dazzler - In Felicia's ending.
Doombot - In Dr. Doom's ending.
Dr. Strange - In Hsien-Ko's ending.
Dust - In Deadpool's ending.
Exodus - In Magneto's ending.
Fin Fang Foom - In Arthur's ending.
Ghost Rider - In Dante's ending.
Heimdall - In Thor's ending.
Iceman - In Magneto's ending.
Iron Fist - In Ryu's ending.
J. J. Jameson - In Spider-Man's ending.
Ka-Zar - In Amaterasu's ending.
Kingpin - In Chun-Li's ending.
Man-Thing - In Jill's ending.
Matt Murdock - In Chris' ending.
Mephisto - In Morrigan's ending.
Mojo - In Viewtful Joe's ending.
Nick Fury - In Crimson Viper's ending.
Nightcrawler - In Trish's and Magneto's ending.
Satannish - In Morrigan's ending.
Shanna - In Amaterasu's ending.
Silver Surfer - In Zero's ending.
Spiral - In Viewtful Joe's ending.
Sunfire - In Magneto's ending.
Zabu - In Amaterasu's ending.

DevelopmentEdit

The game features the same tag-based team feature as previous installments of the series, where each player chooses three characters that can be swapped at any point during a match, and utilizes an order selection called "Evolved Vs. Fighting System", a modified version of earlier systems seen in other Marvel vs. Capcom and Capcom vs. SNK crossover games. It is the first game in the franchise to feature three-dimensional character models as opposed to two-dimensional sprites, though gameplay remains restricted to two-dimensions, allowing characters to move only backward, forward, or straight up into the air.

Unlike Marvel vs. Capcom 2, which featured four attack buttons separated as two pairs of low and high-strength punches and kicks, Marvel vs. Capcom 3 uses a simplified, three-button control scheme of undefined low, medium, and high attacks modeled after Tatsunoko vs. Capcom: Ultimate All-Stars, which Capcom believes will "knock down the wall of complicated controls and open up the field of strategic fighting to all comers", as well as a new "Exchange" button used to launch opponents into the air, switch characters while performing a combo, and slam the opponent into the ground when used by certain characters. Players can use each button to string together combination attacks, as well as perform special moves using a combination of button presses and joystick movement. As characters attack, their Special Gauge fills with energy which can be expended by the player to execute powerful Hyper Combos and Team Combos that involve multiple characters.

The game include an online play mode using Microsoft's Xbox Live and Sony's PlayStation Network services.

Story modeEdit

MarCap3Shinkiro3

Art by Shinkiro

Ryota Niitsuma, series creator, stated at E3 2010 that the game would feature a single-player story mode that is more robust than its predecessors, with unique endings for each character. Characters will meet, interact, speak, and travel with other characters, similar to that of the basis of the storyline in Arc System Works' BlazBlue series. There would have beeen CG animated scenes of the characters speaking to each other with full voiceovers.

Marvel also stated that Marvel vs. Capcom 3 is "all about fan service", and spoke of plans to work with Capcom to include dialogue quips and mid-match events between the company's characters that reference past Marvel Comics storylines.

At Comic Con, it was originally announced that Marvel writer Frank Tieri would be writing the story.

In the end, MvC3 features no story mode, mid-match interactions or additional CG animated cut-scenes. Other than the intro movies and the character endings, the plot of the game is no different from previous installments. Promises of a robust plot, and references to past Marvel comics were nonexistent in the final release of the game.

UltimateMvC3Logo

Ultimate Marvel vs. Capcom 3Edit

Ultimate Marvel vs. Capcom 3, the extended version of the game, was announced at Comic-Con 2011. The game adds 12 new fighters, bringing the total character count to 50.

GalleryEdit

Videos Edit

Box Art and Advertisement Edit

External Links Edit

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