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Super Gem Fighter Mini Mix, known in Japan as Pocket Fighter (ポケットファイター?), is a crossover fighting game developed and published by Capcom, released in September 1997 for the CP System II arcade system.

The game uses "super deformed" character designs previously used in Super Puzzle Fighter II Turbo. The roster includes characters from Street Fighter Alpha, Darkstalkers, Street Fighter III, and the CP System III arcade game Red Earth. It also features many cameos from various Capcom games scattered in the background of the stages. Illustrations were done by Shima Maeda, with some minor artwork by Edayan.

Super Gem Fighter Mini Mix was ported to the PlayStation (which retained the Pocket Fighter title for its American and European release), Sega Saturn, and WonderSwan, as well as PlayStation 2 as part of Street Fighter Alpha Anthology. It was later included in Capcom Fighting Collection and Capcom Arcade 2nd Stadium.

Gameplay[]

In addition to the standard fighting, there are various gems the player can collect during matches to power up their character (based on Red Earth), as well as elemental orbs which can be thrown to the opponent in a variety of angles (visually based on elemental hits in Darkstalkers), which may affect the opponent (turn into stone, freeze, etc.). Each character starts each match with one of these (Tessa, for example, always starts with the ice orb).

There are two bars and three sub-bars in the interface. The two main bars are the life bar and the super bar, the first indicates the character's health and the second their ability to perform "Mighty Combos". The Mighty Combo gauge itself can be filled up to 9 stocks. Each Mighty Combo has a level assigned to it, which determines how many "Mighty Combo" gauges it will need.

The three sub-bars at the bottom corners of the screen displays the level of three of the character's special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a color. Some characters have one or two additional Special Moves that aren't affected by sub-bars. Each time an attack connects to an opponent, gems pop out of him or her, and which can then be taken to power up the corresponding special moves.

There are four buttons: Punch, Kick, Special, and Taunt. The Special button performs a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession. More gems will be dropped depending on how much the Special attack is charged. Holding Down, Forward or no direction at all when using the Special button will cause a specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2D fighting games, this includes special moves and Mighty Combos.

Gem Fighter also features "Flash Combos", or "Costume Combos", where the player can perform a combo by pressing the Kick or Punch button after striking their opponent with the Punch button for a total of four hits. Flash Combos will usually cause a character to change into various costumes during the sequence (except for Ryu), and perform a powerful attack in the end - this final hit is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cosplays of other Capcom characters. For example, Chun-Li may turn into Jill Valentine from Resident Evil, while Felicia may turn into Mega Man or other Darkstalkers characters not playable in the game.

The commands are also very easy compared to the Street Fighter series thanks to Special button. By doing a motion (for example: qcf or hcf) and pressing Special Button will make a fighter perform their Mighty Combo.

Characters[]

Pocket Fighter group

Promotional art.

Pocket Fighter SAT Art

Promotional art.

Playables[]

Fighters Game Debut
Akuma Super Street Fighter II Turbo
Chun-Li Street Fighter II
Dan Street Fighter Alpha
Felicia Darkstalkers: The Night Warriors
Hsien-Ko Night Warriors: Darkstalkers' Revenge
Ibuki Street Fighter III
Ken Masters Street Fighter
Morrigan Darkstalkers: The Night Warriors
Ryu Street Fighter
Sakura Street Fighter Alpha 2
Tessa Red Earth
Zangief Street Fighter II

Support[]

The characters may float on a magic cloud through the upper reaches of the stage and, if hit, drop items.

Character Description
SonSon The Monkey King as depicted by Capcom (or one of his friends), if hit, drop gems or items. Hsien-Ko also portrays the Monkey King during certain combos.
TonTon SonSon's faithful companion, he drops energy-restoring food items when hit.
SuiSui SonSon's companion, he drops items when hit.
? SonSon's master, he's very rare.
? A red monster, he drops a big diamond when hit.

Cameo appearances[]

This lists all Capcom characters that appeared in the game as themselves, or at least an item that is affiliated or referenced to him/her.

Character Description
Adon Stands at the entrance of the noodle restaurant in the noodle stage.
Anakaris A relic is found by Tessa in her ending which was created by the "Anakaris Company".
Anita Stands in front of the window display in the street stage.
Baby Bonnie Hood Standing near the window display in the street stage, holding a gun to Jon Talbain's head.
Balrog Clings to a broken ski lift platform in the mountain stage. He also appears staring at the window display in the street stage.
Bilstein Likeness appears on a package in the window display in the street stage.
Birdie Combing his hair in the bathroom of the bar stage, and enjoying a bowl of noodles in the noodle stage.
Bishamon Sits in a hut sharing noodles with Sodom in the mountain stage, and enjoys a bowl of noodles in the noodle stage. The little girls from his stages in Darkstalkers and Bishamon's dog Tarou appear in the mountain as well.
Blanka Sits in the hut, occasionally performing his signature move Electric Thunder in the beach stage. Felicia can also perform the Electric Thunder.
BLODIA Appears in the upper level of the street stage. He is colored red and white to resemble Santa attire.
Cammy Sits at the bar in the bar stage, and a child version appears with an adult M. Bison in the street stage. The child version wears her Delta Red beret, braids with bows, and Anita's dress.
Charlie Sits with Guile in the bar stage, and sits alone enjoying a bowl of noodles in the noodle stage.
Chun-Li Although she appears as a playable character, there is also a giant doll of her in the window display of the street stage.
Dee Jay The bartender in the bar stage.
Donovan The iron maiden he uses in some of his special moves appears in the background of the mansion stage. He himself is standing on the upper level balcony in the street stage.
Demitri Playfully slides across the floor in the mansion stage. The female victims that often appear in his stages and win poses are featured dancing in the same stage.
Dhalsim Dhalsim and his wife appear with an elephant in the beach stage, and enjoy bowls of noodles on the roof of the noodle stage. A stylized icon resembling him appears on a 'TOYS' sign in the street stage.
Devilotte She and her assistants run an unattended ramen shop in the first third section of Running Battle mode.
E. Honda Sits at the bar in the bar stage.
Elena Stands in the background of the beach stage.
Eliza Appears in Ken's ending.
Fei Long Enjoys a bowl of noodles on the roof of the noodle stage. In Felicia's ending, Ken introduces her to Fei Long.
Felicia When not used as a fighter by the players, Felicia appears in the fireplace stage taking a catnap.
Gamof Felicia dresses as him during certain combos.
Gen As the owner of the noodle restaurant, he stands in the background of the noodle stage.
Guy In the left balcony with Rolento and Rose in the bar stage, he also sits with his arms crossed in the noodle stage. He can be seen in Ibuki's ending.
Guile Sits with Charlie in the bar stage.
Hauzer Is included in the upper level window display in the street stage. He is also featured in Ryu's ending.
Hsien-Ko Although she is featured as a playable character, there is also a wreath featuring her and her pandas dressed as Santa and his reindeer. Her panda can also be seen in the fireplace stage.
Huitzil Used as a plant pot in the bar stage. Felicia also dresses as Huitzil during certain combos.
Iris Appears alongside Zero and X in the night portion of Running Battle Mode.
Jedah The female version of Jedah that appears during Demitri's Midnight Bliss is sitting on a couch in the mansion stage.
Jill Valentine Chun-Li dresses as Jill during certain combos.
Jon Talbain Biting a large food item in the noodle stage, surrendering to Baby Bonnie Hood near the window display in the street stage, and howling at the moon in the underworld stage. Felicia also dresses as Jon Talbain during certain combos.
June Sits at the register in the bar stage, and also appears in the window display in the street stage. Chun-Li also dresses as June in certain combos.
Kenji Appears in the top of the fireplace stage nearby the bookcase.
Kumiko Shiozaki Appears beside statues in the day portion of Running Battle Mode.
Kyoko Minazuki Tessa dresses as Kyoko during two of her super moves, as well as during certain combos.
Leo Sits in front of the fireplace in the fireplace stage. Akuma also dresses as Leo during one of his combos.
Lilith Sits on the window sill in the fireplace stage, and also appears in Morrigan's ending and when Morrigan does the Dark Illusion special. Morrigan can perform Lilith's Shining Blade.
Lord Raptor Although Lord Raptor himself does not appear in this game, his cemetery stage is featured in Akuma's ending.
Lucien & Mudo They both appear in Morrigan's opening sequence, and Mudo sits at the front of a carriage led by two pigs in the underworld stage.
M. Bison In the right balcony with Sagat in the bar stage, occasionally passes by the fighters in the mountain stage, enjoys a bowl of noodles in the noodle stage, and appears in the street stage with a child version of Cammy.
Mai-Ling Appears in the beach stage, playing with a few Sasquatches, as well as in two of Tessa's win poses. Tessa may also employ her as a human shield.
Mei-Ling Sits on Hsien-Ko's hat during gameplay as a living ward-paper.
Mega Man Appears in the far right building portion of Running Battle Mode alongside his sister Roll and his dog Rush. Fighters may explode like Mega Man when they lose a round, and Felicia dresses as him during certain combos.
Mega Man X Appears with Iris and Zero in the night portion of Running Battle Mode.
MegaMan Volnutt Appears with a pickaxe alongside Roll Caskett in the last day time section of Running Battle Mode.
Megumi Moritsugu Appears under statues in the day portion of Running Battle Mode.
Momo Appears with Honey standing near Adult Ryu in the night portion of Running Battle Mode.
Momoko Fujikura Appears behind statues in the day portion of Running Battle Mode.
Nina (Breath of Fire III) Appears under a palm tree standing next to Ryu in the day portion of Running Battle Mode and also appears in her adult form standing next to Peco in the night portion of Running Battle Mode.
Oro Can be seen in the background in the Running Battle mode.
Peco Appears by a small stone wall near Ryu and Nina in the day portion of Running Battle Mode and next to Adult Nina in the night portion.
Player (Quiz Nanairo Dreams) Appears under statues in the day portion of Running Battle Mode.
Pyron The "basketball ball" version that Pyron turns into during Lord Raptor's Hell Dunk appears in Hsien-Ko's intro.
Rikuo Struggles to not be eaten by a snake as a smaller fishman watches on in the beach stage, and the small frog version of Rikuo that appears during Anakaris' The Royal Judgement appears in the window display in the street stage. Felicia also dresses as Rikuo during certain combos.
Rolento In the left balcony with Guy and Rose in the bar stage, and enjoying a bowl of noodles on the floor of the noodle stage. During Ibuki's Kunai special move, she briefly dresses as Rolento.
Rimgal Felicia dresses as Rimgal during certain combos.
Roll Appears with her brother Mega Man and Rush in the right most of the building of Running Battle Mode.
Roll Caskett Appears with Mega Man Volnutt in the last day time sections of Running Battle Mode.
Rose In the left balcony with Guy and Rolento in the bar stage, and sitting on the hoisted sideways throne in her ball gown in the mansion stage.
Rush Appears with Mega Man and Roll in the right most of the building of Running Battle Mode.
Ryu (Breath of Fire III) Appears under a palm tree standing next to Nina in the day portion of Running Battle Mode, and appears near Momo in his adult form in the night portion.
Sagat In the right balcony with M. Bison in the bar stage, and the signature reclining Buddha statue of his Thailand stage appears in the background of the beach stage.
Sasquatch Several are featured in the background of the beach stage playing with Mai-Ling. He appears hanging off the ski lift in the mountain stage, and his snowman minions are included in the window display in the street stage. Felicia also dresses as Sasquatch during certain combos.
Servbot Appears with Tron Bonne in the night portion of Running Battle Mode.
Sodom Sits in a hut sharing noodles with Bishamon in the mountain stage, and enjoys a bowl of noodles in the noodle stage.
SonSon The Monkey King as depicted by Capcom (or one of his friends) may float on a magic cloud through the upper reaches of the stage and, if hit, drop gems or items. Hsien-Ko also portrays the Monkey King during certain combos.
Tron Bonne Appears with Servbot in the night portion of Running Battle Mode.
Vega Stands wearing skis in the background of the mountain stage.
Victor Enjoys a bowl of noodles in the noodle stage.
Yang Snowboards off the peak along with Yun in the background of the mountain stage.
Yun Snowboards off the peak along with Yang in the background of the mountain stage.
Zero Appears alongside with Iris and X in the night portion of Running Battle Mode.

Trivia[]

  • The working title of the game was Street Fighter Kids.
  • This is the first and only Capcom fighting game that includes more playable female characters than male.
  • All of the game's cutscenes features voice acting in the Japanese version. This was removed for overseas releases.
  • There are some interesting and amusing animations for the characters if the controller is put down and/or they are left undisturbed: Chun-Li grows tired and goes to sleep, Felicia twitches and scratches behind her ear, and Dan will do something strange with his eyebrows. These animations are more likely to occur in mirror matches (Chun-Li vs. Chun-Li, Felicia vs. Felicia, etc.).

Credits[]

PocketGroup

Promotional art.

Arcade Version [Arcade Staff][]

Object Design: Ino, Masaru Nishimura, Yorio, Shigeyama, Tomohiko Ohsumi, Mayano, Kimikimo & Sema, Iwasaki, Ikusan Z, Kitasan, Rumichan, Chizuko Tamura
Scroll Design: Takako Nakamura, H.Ohnishi, Akiko Ohnishi, Ojiji, Hirokazu Yonezuka, Youichi Tanoue, R.Uno
Character Design: Edayan, I.Yamazaki, Jiwasaki, Sakomizu, Babatin, Uka-Bin

Main Art WorkShima Maeda

Music Compose & Arrangement: Isao Abe, Yuki Iwai, Setsuo Yamamoto

Sound Design: Satoshi Ise, Ryoji, Hiroshi Ohno
Voice: Yuri Amano, Kae Araki, Naoko Ishii, Tetsuya Iwanaga, Yuko Sasamoto, Yayoi Jinguji, Wataru Takagi, Tomomichi Nishimura, Michiko Neya, Souichiro Hoshi, Osamu Hosoi, Yuko Miyamura
Programmer: Knight Rider Giu, Senor, Pon, Ittetsu, Hyper Shinchan, Minomiya, Cham, Hard.Yas - Enemy -, Team Dirty Beret
Game Design: Spp Iorya, Murasaki Umagoyashi, Burns Fuji, Mamoru Ohashi, Team Sadogatake
Producer: Takashi Sado
General Producer: Noritaka Funamizu
Executive Producer: Yoshiki Okamoto
Special Thanks: Mr. Shiraiwa, Erik Suzuki, Dan Okada, Chris Tang, Rita Rokos, Satsuma, Tomoaki Tsuji, And Capcom All Staff
Presented by: Capcom

PSX and Saturn Versions [Consumer Staff][]

Programmer: Keiji Kubori, Kohji Hasunuma, Takayuki Umezu, Tomohiro Ueda, Toshihiko Tsuji, Tsutomu Terada, Yasuhito Okada, Akihiro Kashimoto
Object Design: Masaru Nishimura, Ino
Scroll Design: Natsue Ueda, Miki Kijima, Mayumi Yoshioka, Motoki Nabeshima
Sound Design: Nariyuki Nobuyama, More Rich, Satoshi Ise
Music Compose & Arrangement: Isao Abe, Yoshino Aoki
Manual Design: I.Yamazaki, Jiwasaki, Spp Iorya
Game Design: Hiroyuki Yamato, Junko Nonda
Producer: Bamboo, Petcha
General Producer: Noritaka Funamizu
Executive Producer: Yoshiki Okamoto
Special Thanks: Kuwanyan '98, Byo‑Kichi Sawarin, Hiroaki Yanagiguchi, Tetsuya Tabuchi, Takeshi Kawano, Yoshihiro Sudo, Yuka Fujiwara, Tadamasa Yamaguchi, Midori Tokanai, Ayumi Terada, Hironori Ojima, Erik Suzuki, Dan Okada, Chris Tang, Robert Johnson, And Capcom All Staff
Presented by: Capcom

Wonderswan Version[]

Producer: Toshihiro Suzuki
Assistant: Shun Satou

Development by Soft Machine
 

Planning: Hidenori Ohgishi, Munekazu Matsuyoshi, Naoki Murata
Program: Kazuya Yamada, Michinori Narita, Munekazu Matsuyoshi, Syoichi Horishita, Youkou Tamura
Graphic: Hajime Nara, Naoki Murata, Noriaki Nakamura, Atushi Meguro, Hiroshi Abe
Sound: Norihiko Togashi
Publicity: Masashi Umeda, Hiroshi Shimada, Tuyoshi Satou, Takahiro Sasanoi, Naomi Aikou
Test Play: Studio Stat

Special Thanks Capcom
 

Yoshiki Okamoto, Noritaka Funamizu, Takashi Kitahara, Takashi Sado, Naoto Ohta, Katsuhiro Eguchi, Jun Nishino, Junichi Nagai, Yuka Fujiwara, and Pocket Fighter Staff

Special Thanks Bandai
 

Nobuyuki Tanaka, Yoshiyasu Horiuchi, Yusuke Sasaki

Presented by Bandai
 

See also[]

Reception[]

GameRankings gave the PlayStation version of the game 73%.[1] In 2011, Complex ranked Super Gem Fighter Mini Mix as the 42nd best fighting game of all time.[2]

Gallery[]

Box art[]

Merchandise[]

Video[]

References[]


External links[]

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