Power Stone is a 1999 fully 3-D arena fighting game series, initially released on the Sega NAOMI hardware and later ported to the Dreamcast. It is the first game in the Power Stone series.
Promotional illustration for Power Stone and its sequel was handled by Bengus.
|Kraken (Secret character, boss)|
|Valgas (Secret character, final boss)|
Gameplay involves selecting a character and then proceeding to battle the other characters, one at a time, in various locales. The fighting is three dimensional and includes the ability to use special attacks as well as pick up and fight with such objects as tables, chairs, rocks and bombs.
During battle, "Power Stones", resembling gems of different colors, appear in the arena. If a character collects three Power Stones, he/she transforms into a more powerful version of him/herself. The character will then be able to use one of two super special attacks. One is generally a massive long-range power attack and the other is a grab or close-range move.
The powered-up mode only lasts until the power bar is fully drained, during which the special attack can be executed (which completely depletes the power bar) or launch some form of projectile (which only uses a small portion of power). Each match continues until the life bar of one of the two characters fighting is depleted.
The game spawned a sequel, Power Stone 2, released in 2000.
Power Stone CollectionEdit
A compilation called Power Stone Collection (Power Stone Portable) was released in 2006. The anthology is for the PlayStation Portable and includes a few enhancements. The original Power Stone now included the four new characters introduced in Power Stone 2, while the sequel contained the two characters originally ommitted. Both games also contained new unique items.
The PSP game is available through a physical UMD and as a PlayStation Network download.
An anime show based on this game aired in 1999.
- It is interesting to note that there is a weapon to be obtained from Stone Man in Mega Man 5 called Power Stone. Whether or not Capcom named the game after this weapon is unknown.
Director: Tatsuya Nakae, Hideaki Itsuno
Planner: Takeshi Shimono, Tomoaki Tsuji, Koji Shimizu
Programming: Yoshiyuki Ishikawa, Yukikaze Okagawa, Masakazu Matsushita, Hitoshi Yokota, Soji Seta, Motsu, Teruaki Hirokado, Kaw・Tld
Omake Game: Omake No1, Omake No2
Modeling Design: Masao Sakurai, Satomi Tsubota, Ban, S・Sakashita, Yuesuke, Takayuki Kosaka, Syuuhei, Yaccoys・Dekao, Huangcheng, Emiko Watanabe
Motion Design: Hidetoshi Kai, Shinya Kitamura, Tsunenori Shirahama, H.Tsuru, Naoki Fukushima, Masayuki Maeda 03, N.Fujisawa, Kako, Yoshiko Tanida, Yoko Yamane
Stage Design: Shinya Kuwajima!!, Takashi Fujiwara, Saru, Goro Suzuki 1998, Kouji Yamamoto, Kenji Kushiro, Akio Kamiji
Effect Design: Daisuke,, Yoshio, Koji・Sugimine
Music Composer: Tetsuya Shibata
Sound Engineer: Wataru Hachisako, Hiroshi Ohno
Mixing Engineer: Kazuya Takimoto
Character Design: Akiman, Hideki
Original Artwork: Wsu
Title Logo Design: Shoei
Instruction Card: Sakomizu, Togatti
Voice Actor: Sayaka Aida, Takeshi Aono, Yousuke Akimoto, Jurouta Kosugi, Masashi Sugawara, Wataru Takagi, Atsushi Tanaka, Hikari Tachibana, Sakiko Tamagawa, Ryo Horikawa
Special Thanks: Shin., Tom Shiraiwa, Manatie, H.Watanabe, Steve Lee, Mikky, Erik Suzuki, Dan Okada, Chris Tang, Hiroshi Terada
Producer: Takeshi Tezuka
General Producer: Noritaka Funamizu
Executive Producer: Yoshiki Okamoto
And: All Capcom Staff
Presented by: Capcom