Ring of Destruction plays like most Capcom fighting games of the era, in which the player has to win two rounds to claim victory. Its control system included a five-button layout consisted of punch and kick buttons of weak and heavy strengths and a grapple button.
|Returning Playable Fighters|
|The Great Oni|
|Alexander The Grater|
|King Rasta Mon|
The wrestlers of the Capcom Wrestling Association gather once again, but this time the Blood Wrestling Association has joined in to wrestle with the CWA for the championship. Victor Ortega, the previous Muscle Bomber champion, as well as owner of the CWA, had left because he couldn't find anyone strong enough to give him a decent challenge. Now he's back, and is the guy to beat to earn the championship.
- Three Street Fighter characters appear in the backgrounds of Ring of Destruction: Slam Masters II: Zangief in the Moscow stage, Balrog in the Las Vegas stage and E. Honda in the final CWA stage.
- The SUPER lettering in the game's Japanese name Super Muscle Bomber was taken from Super Street Fighter II, which appears in the attract mode of Ring of Destruction's Japanese version, as well as whenever a special throw came out successful after a taunt (in both English and Japanese versions).
Character Design & Illustration: Tetsuo Hara
Planning: Tomy, Ari
Object: Ikusan Z, Imomushi, Kakkun, Yorio, Rikagon, Takechan, Hirohito, Kamamesi, RUMIchan
Scroll: Ziggy, Miyao, Taka
Program: K.Nakai, Shaver, Tate, Raoh
Sound: T.Kajino, Shun, Oyaji
Assist: B♥G, Batayon, Hideo, Tora♥, Hin・Hans, Ponta, Hiroaki.K
Special Thanks: MB & MBD Original Staff, Pacho Team, Lovelies, Shinchan-Men, Mr. Shira, All Capcom Staff
- Team USA Support: Alex J.
Presented by: Capcom