Below is a list of Special Weapons obtained by defeating the Robot Masters in the game Mega Man 2, how Mega Man can use them to his advantage and the Robot Master/boss who is the most vulnerable to them.
It is in this game that the number of Robot Masters increased from six to eight, thus increasing the number of weapons obtainable.
|Robot Master||Air Man|
|Abilities||Fires several small whirlwinds that spread out and rise upward, making it an effective weapon against airborne enemies.|
|Robot Master||Heat Man|
|Abilities||Shoots fireballs at enemies, and can be charged to increase its range and power, able to deal greater damage when fully charged.|
|Robot Master||Bubble Man|
|Abilities||Throws a heavy bubble that rolls across the floor, damaging everything in its path.|
|Robot Master||Crash Man|
|Abilities||Shoots a grappling bomb that sticks into walls and enemies and blows up after several seconds.|
|Against||Quick Man, Wily Machine No. 2|
|Robot Master||Wood Man|
|Abilities||When used, the Leaf Shield will remain active as long as Mega Man stays still, but the instant he moves, the shield will fly off in the direction he moved.|
|Robot Master||Metal Man|
A metal saw blade that can thrown in eight directions. It is the strongest weapon in the entire game.
|Against||Flash Man, Metal Man, Bubble Man|
|Robot Master||Quick Man|
|Abilities||A small boomerang-shaped cutter that can be fired rapidly and has short range. Mega Man can fire a few simultaneously.|
|Robot Master||Flash Man|
|Abilities||It momentarily stops time but doesn't cause any damage (except to Quick Man). It doesn't work on all enemies; some enemies are only slowed down and some are not affected at all. While active, Mega Man cannot shoot projectiles or swap powers.|