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Street Fighter Online: Mouse Generation

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Street Fighter Online: Mouse Generation (ストリートファイター オンライン マウスジェネレーション) is a fighting game produced by Daletto (a joint venture of Capcom and Games Arena) in association with Revoltech (an action-figure company), released for the PC in 2008. The game uses a PC mouse for combat, and the characters are customizable to some degree. The player chooses between characters which are action-figure versions of Street Fighter characters, and licensed characters based on novels, manga and anime.

While it can be considered a Street Fighter game (as the name would suggest), it is actually a crossover game (like X-Men vs. Street Fighter or Street Fighter X Tekken), and as such it is not canon to the Street Fighter universe.


Capcom CharactersEdit

Shin - The game's sole original character.
Street Fighter
Ken Masters
Rival Schools
Batsu Ichimonji
Akira Kazama

Licensed CharactersEdit



Character Info
Johannes Krauser II Soichi Negishi's alter-ego from Detroit Metal City
Gavan From Space Sheriff Gavan
Hiko (胡斐, ヒコ) Hiko or Hico is based on Hu Fei from Louis Cha's Flying Fox of Snowy Mountain novel
Teiran (テイラン) Teiran or Taran is based on He Tieshou (何鐵手 Katetsushu) from Louis Cha's Sword Stained with Royal Blood novel
Baichōfu (梅超風, バイチョウフ) Baichōfu is based on Mei Chaofeng from Louis Cha's The Legend of the Condor Heroes novel
Reikochū (令狐沖, レイコチュウ) Reikochū is based on Linghu Chong from Louis Cha's The Smiling, Proud Wanderer novel
Shū Hakutsū (周伯通, シュウハクツウ) Shū Hakutsū is based on Zhou Botong from Louis Cha's The Legend of the Condor Heroes novel
Cyborg 004 aka Albert Heinrich From Cyborg 009
Cyborg 009 aka Joe Shimamura From Cyborg 009
Cyborg 005 aka Geronimo Jr. From Cyborg 009
Cyborg 006 aka Chang Changku From Cyborg 009
Barack Obama[1] DLC for Valentine's Day


Street Fighter Online - Mouse Generation - Gashapon

In-game Gashapon dispenser

Fighters are controlled by mouse movements, mouse buttons and the scroll wheel. Characters in the game were apparently action-figure versions of the actual characters, using Revoltech's action-figure 3D engine. As such, fighter's body parts could be switched and customized. The character models were designed to look like the action-figure of the characters, with blocky limbs and visible joint screws. While this engine allowed for "maximum flexibility", it made the character models "revolting".[2]

The game was free to play. Daletto's revenue came from micro-transactions, through a store, and through in-game Gashapon dispensers (licensed from Bandai). Players were able to purchase extra body parts and outfits, to further customize their characters. Some purchasable items were fairly abstract, such as squid-shaped hats, as a cross-promotion with pre-existing squid-shaped USB thumb drives.[3][4]

Gallery Edit



Revoltech, an action figure company whose proprietary engine was used for the game, released a line of action figures based on the SFO character treatments.


  1. [1]

External LinksEdit

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